![]() The wearer regenerates 20/23/26/29/32 Energy immediately upon entering battle, and increases Ultimate DMG by 24/30/36/42 /48 %. The wearer is more likely to be attacked, but DMG taken is reduced by 16 /18/20/22/24 %. Increases Effect Hit Rate of its wearer by 20 /25/30/35/40 % and increases DoT by 24 /30/36/42/48 %.įor every debuff the target enemy has, the DMG dealt by the wearer increases by 12 /15/18/21/24 %, stacking up to 3 time(s). After entering battle, increases DMG RES of all allies by 8 /9/10/11/12 %. Effects of the similar type cannot be stacked. The applied effect will be removed when the wearer has been knocked down. ![]() The applied effect cannot be identical to the last effect applied, and will replace the previous effect. One of the following effects is applied randomly at the start of combat and whenever the wearer takes action: Increase all allies' ATK by 10 /12.5/15/17.5/20 %, increase all allies' CRIT DMG by 12 /15/18/21/24 %, or increase all allies' Energy Regeneration Rate by 6 /7.5/9/10.5/12 %. The wearer also deals an extra 20/25/30/35/40% of DMG to enemies with a higher HP percentage than the wearer. Increases DMG dealt by the wearer by 20/25/30/35/40%. Increases DMG dealt from its wearer to enemies above 50% of their Max HP by 20/25/30/35/40%.Īt the beginning of battle, increases the wearer's Effect Hit Rate by 20 /25/30/35/40 % for 3 turn(s). This effect can only be triggered 1 time per turn. This effect can only be triggered 1 time per turn.Īfter the wearer uses Skill, additionally regenerates 8 /10/12/14/16 Energy. Increases DMG dealt from its wearer to Slowed enemies by 24 /30/36/42/48 %Īfter the wearer uses attacks or gets hit, additionally regenerates 4 /5/6/7/8 Energy. When the wearer unleashes their Ultimate, they restore HP by 18 /21/24/27/30 % of their Max HP.Īt the beginning of combat, immediately restores 6/7/9/10/12 Energy for all allies. Increases the wearer's Ultimate DMG by 24 /30/36/42/48 %. When the wearer defeats an enemy, increase ATK by 24/30/36/42/48% for 3 turn(s). When the wearer uses their Skill or Ultimate, their Outgoing Healing increases by 12 /15/18/21/24 %. Increases the wearer's Basic ATK and Skill DMG by 16/20/24/28/32%. If the wearer's current HP is less than 50% of their Max HP, increases their DEF by a further 16/20/24 /28/32 %.Īt the beginning of the battle, increases the wearer's CRIT Rate by 12/15/18/21/24% for 3 turn(s).Īfter entering battle, increases the ATK of all allies by 8 /9/10/11/12 %. ![]() Due to plans for the game to be released on multiple platforms, players will also be asked their platform of preference from PC, Android, or iOS.Increases the wearer's DEF by 16/20/24 /28/32 %. Players are required to log on to their Hoyoverse account on the official website and fill in a survey, answering a list of pre-selected questions. To clarify, Hoyoverse is looking for participants for the Second Closed Beta, with a sign-up period between the 28th of April and the 15th of May. There is no confirmed release date for the Beta and players are required to register to have a chance at being selected for the game’s testing process. Registration and Release Date of the Honkai Star Rail Beta This guide will cover the details regarding the Beta and how to register. Honkai Star Rail is a spin-off of sorts that is based on the worlds of Honkai Impact, with the same anime-inspired art style, played using turn-based combat. Despite Mihoyo’s rise to fame with the international release of Genshin Impact, the China-based Development team has always kept an eye on their previous brainchild, Honkai Impact 3rd, which is still being updated with regular frequency even to this day. The second Beta for Honkai Star Rail is currently open to sign-ups for players who are looking forward to playing more Hoyoverse products.
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